Setting Out For The Great Unknown
The world ended, and everyone seemed to have a different theory about what caused the fall of civilization as we knew it. Some have said it was war, that they saw the bombs drop and erase whole cities from the world. Some have said that the end came with famine, with resource shortages and hoarding. Others have claimed it was a great plague that took us down to the dust. Some have even blamed cosmic radiation, and there are stories about how the dead rose as one and devoured the living until only a few of the luckiest remained.
Born in Cinder Hill, a stable settlement that has persisted against all odds long after the fall of civilization, Maya Ceros has always wondered about what really happened, what kind of catastrophe could be so great that it would lay low the whole of humanity. What caused the once great nations of her world to crumble so suddenly and so completely? After years of testing herself as a bounty hunter and wanderer of the wastes, she has finally gathered enough parts, guns and gasoline to set off into the wilderness in search of answers, and perhaps more importantly, in search of a better place and a better life.
Seven others join Maya Ceros on her journey into the unknown. Long time friends Kate Phelps, Stockless Sally and Kara Ruggerell have their own reasons for journeying into the wastes, and each of them is leaving something behind in Cinder Hill, for better or worse. For the other four, all fresh faces with little experience in the wastes, the allure of adventure, opportunity and riches beyond imagining are the hooks that carry them along as members of their new home, Valkyrie Convoy.
I'll be making adjustments to this post and treating it as a living roster throughout gameplay.
The Squad:
Maya Ceros grew up in Cinder Hill to parents who built and maintained a farm near the center of the settlement. Since a young age, she worked the farm with her parents, and shared in their good fortune. When she learned how to read, she began to collect history books, learning more and more about the world as it was before. Still, the question of what happened, and how everything had ended, burned like a fierce ember in her soul.
When her eldest brother took over the farm after a spreading sickness took her parents, Maya turned to wandering, and to hunting. Some say that she turned feral after she lost her parents, but in truth, she was hunting for answers, for the secrets of what had caused the fall of humanity. In the end, she got good at hunting bounties, and when she cashed in the biggest mark of her career, the money she got from the job was enough for her to finally pursue her dream. Preparations took months, but everything came together easy enough. Even the crew crazy enough to follow her into the wastes was more than willing, and that seemed to make the whole thing seem a little like maybe it was all meant to be.
Statistics: Hunter (Survival +1), From A Stable Settlement (Ne + 1), Gainful Employment, Brought a Bounty, Wandered (Survival +1). Military Armor, Needle Rifle with underslung Grenade Launcher, SAW, Machine Pistol and Heavy Melee Weapon, Cloud Grenade, Shard Grenade, Frag Grenade (2), Multi-Tool; I: 2(4), Sp: 5(7), Co: 0(+2), To: 3(5), Ne: 2(3), LvL: 10, XP: 1; 3 Grit. Talents: Busy Beaver (+1 AP for Settlement Actions.), Nimble: (Terrain does not reduce move speed.)
Model: Kitbashed Mantic Dead Zone and Kings of War elements.
Kate Phelps grew up in a tiny community founded by displaced scientists after the fall of humanity. Several families grew together like tangled trees, teaching each other to keep the technology and knowledge of pre-fall humanity alive. Unable or unwilling to stay, though, she took her rifle and her gear and set off into the wilderness in search of secret, pre-fall knowledge. As fate would have it, she found Cinder Hill, became fast friends with Maya Ceros, and settled in to help her new friend prepare for their journey into the unknown.
Statistics: Explorer (Medical +1), From A Tiny Settlement (Survival +1), Lucky Find. Field Armor, Mark II Beam Rifle with Hot Pack, Evercell and Underbarrel Launcher, Heavy Machinegun with Bipod, Machine Pistol, Tech Blade, Frag Grenade (2), Scrap Grenade, Cloud Grenade. I: 2(4), Sp: 5(6), Co: 0 (+2), To: 3(5), Ne: 2, Grit: 1, LvL: 9, XP: 2; Talents: Courage Under Fire (Never Pinned.) Dirty Fighting (wins brawls on draws)
Model: 3D Printed Supportless model from Punkin' Figs.
Nike Maldoran is a rookie with big dreams and big ambitions who joined Valkyrie Convoy after traveling with a trade caravan for a little while. She earned Maya's respect when she tried to offer aid in a time of trial, attempting to stabilize a couple of squadmembers who were in critical condition after a crawler attack.
Stockless Sally got stuck in Cinder Hill after losing everything. Before Cinder Hill, she was a prosperous trader and shrewd dealer who knew the ash wastes better than most who have been crazy enough to walk them. When she arrived in Cinder Hill, she was almost immediately accosted by a drunk bandit who got the business end of her military rifle after he pulled a knife on her. Unfortunately for Sally, the bandit was the son of one of the town's wealthiest individuals, a guy named Old Man Matthews, and even her penchant for being such a smooth talker she could sell ice bricks to penguins was not enough to soothe his rage at his son's death. Instead of accepting that his son had been a piece of trash who earned the fifty cents of lead that put him down, Old Man Matthews did everything he could to harass and destroy Sally. Now, with only her scrap armor and her gun left, she is more than happy to join up with Valkyrie Convoy in search of opportunities as far from Cinder Hill as fate will allow.
Statistics: Ash Merchant (Speech +1), From A Trading Post (Speech +1), Accused (Sp +1). Enhanced Field Armor, Fine Quality Pistol, Prototype Needle Rifle with Under-Barrel Launcher, Heavy Machine Gun with Bipod, Heavy Melee Weapon, Frag Grenade (2); I: 2(4), Sp: 5(6+1), Co: 0(+2), To: 3(5), Ne: 1, Grit: 1, LvL: 9, XP: 4 Talents: Recruiting (Roll 2 dice on recruiting, pay 1 to take second recruit.) Fearsome (Extra morale check in certain brawling circumstances.)
Model: 3D Printed Supportless model from Punkin' Figs.
Merlin is probably as crazy as they come, but the robe and wizard hat gimmick has landed him as many jobs as a vigilante as his skill with a rifle has. Turns out he's an old friend of Polybius and Daedalus, and that makes him trustworthy-- maybe.
Statistics: Enforcer (Combat Skill +1), From A Pre-Collapse Military Base (Combat Skill +1), Upgraded Sharp-Shooter's Rifle with Under-Barrel Launcher, Heavy Machine Gun with Bipod, Laser-Sighted Hand Cannon, Powered Gauntlet, Scrap Grenade, Shard Grenade, Smoke Grenade, Battle Plate, I: 2(4 -1), Sp: 4(6), Co: 2(+2), To: 3(5), Ne: 3(4), Grit: 2; LvL: 12, XP: 2; Infiltration: Free 10' move after set-up. Fortunate: Critical, rather than dead. Cannot Dash; Tough As Scrap: 4+ saving throw to avoid wounds.
Model: 3D Printed model from Punkin' Figs.
Polybius is a mad science military experiment gone wrong. At some point before the collapse, a human mind was uploaded into a weaponized arcade machine that could be used for covert spy missions and for assaults behind enemy lines. Unfortunately for the military, everything fell apart before Polybius could be put into action and he was left abandoned, trapped in a military base until he was discovered by Daedalus and set free. Now he roams the wastes, trying to find himself and his purpose in the world.
Statistics: Explorer (Medical +1), From A Trading Post (Speech +1), , Fine Quality Hand Cannon, SAW, Auto-Fire Civilian Carbine, Light Melee Weapon, Cloud Grenade, Shard Grenade, Scrap Grenade, Frag Grenade, Military Armor; I: 2(4), Sp: 5(6), Co: 0(+2), To: 3(5), Ne: 2, Grit: 1, LvL: 9, XP: 1; Sense of Adventure (Reroll 1's & 2's once on Suspicious Circumstances within 10") Dodge: 5-6 dodges attacks.
Model: 3D Printed model from Ill Gotten Games.
Instead of sticking to the walls and fences of a proper settlement, the survivors of Valkyrie Convoy call their cars and trucks home. For them, home is where you make it, and to start, each of the convoy's Settlement Factors are embodied by a single vehicle (with other vehicles being added as the factors grow.) To start, Valkyrie Convoy was a 1/1/1 settlement. Currently, it is a 5/5/4 settlement.
The Greene Machine is the sweet chariot of ash merchant Thallo Greene, who joined up with Valkyrie Convoy on Day 6. As a well-stocked and well-worn mobile shop of wonders, The Green Machine improves the overall access to RESOURCES for the convoy.
Liquid Courage is a wasteland fuel hauler that was recovered from a dead settlement on Day 8. With plenty of gasoline, oil and car parts stocked inside, it makes a formidable mobile outpost for trading goods.
Unused Inventory:
Defusing Tools (Good against mines)
Scanner x2 (Good for following tracks)
Wasteland Currency x2 (improves reactions with strangers)
Purifier (no penalty for Manpower Shortage)
Military Rations
Pre-War Maps
Hot Pack
Diagnoser x3
Water Crystal
Stim-Pack x3
Med-Kit x6
Scrap Rifle x10
Musket x6
Bow x2
Scrap x28
Civilian Carbine x7
Heavy Melee Weapon x2
Light Melee Weapon
Sturdy Binoculars x2
Military Rifle x2
Sharp-Shooter's Rifle,
Scrap Cannon x2
Hunting Rifle
Nomad Armor
Scrap Armor x3
Sling
Laser Sight
Beam Rifle
Shotgun x2
Cyber Implant: Leg
Cyber Implant: Mental
Pre-Fall Repair Kit
Preserver Pack x2
Industrial Generator
Unused Roster:
Henrietta Goldsmith worked as a caravan guard who ran security for trade caravans coming and going from a trading post that was burned down by raiders. In the evacuation of the trading post, she fell in with Daedalus and Polybius, and journeyed with them until they joined up with Valkyrie Convoy.
Statistics: Caravan Guard from a Trading Post, Submachine Gun, Civilian Carbine, Pistol, Scrap Armor I: 2, SP: 5, CO: 0, TO: 3, NE: 2. Level: 0 XP: 3. Wrasslin': 0
Model: 3D Printed Supportless model from Punkin' Figs.
Notable Personalities:
Model: From the New Angeles Board Game.
Those Who Have Been Lost:
Peregrine is a mysterious, combat-trained soldier who joined up with Valkyrie Convoy on Day 5. She doesn't talk much about her past, but it seems clear that she is running from something.
Statistics: Hardened Veteran: Military Service (Combat Skill +1), From A Pre-Collapse Military Base (Combat Skill +1), . I: 3, Sp: 4, Co: 0(+2), To: 3, Ne: 3, LvL: 0, XP: 1;
Kara Ruggarell is the daughter of a prepper who went slowly insane and shot himself when she was only nine years old. All alone in the family cabin, she taught herself how to read, how to shoot, and how to recognize when a can of beans was expired enough to make her sick. Eventually, however, the beans ran out and she had to leave the cabin to find something besides rodents to eat. Instead, she found a caravan, impressed the owner with her sharpshooting, and ended up as part of a band of freelance guards escorting merchants and their wares across the wastes. The last trader she worked with was Stockless Sally, and after seeing what happened to Sally in Cinder Hill, she was more than happy to come along as an escort for Valkyrie convoy.
Statistics: Militia, from A tiny settlement (Survival +1), Zone Exposure (+2 Init, +2 Spd, -1 Tough, -1 Nerve). I: 2(4), Sp: 5(7), Co: 0, To: 3(2), Ne: 2(1), LvL: 0, XP: 2
Died on Day 3
Model: 3D Printed Supportless model from Punkin' Figs.
Cut-Down Caroline was born in Cinder Hill to parents of modest means and very quickly ran away from home. Her wanderlust is strong, and when she heard about Maya Ceros's plan to set off into the wastes, she was one of the first to volunteer to come along.
Statistics: Explorer (Medical +1), From A Stable Settlement (Ne +1), I: 2, Sp: 5, Co: 0, To: 3, Ne: 2(3), LvL: 0, XP: 1
Died on Day 2
Model: 3D Printed Supportless model from Punkin' Figs.
Statistics: Settler (Repair +1), From A Frontier Settlement, Survived Bandit Raid (+1 Combat Skill) I: 1, Sp: 4, Co: 0(1), To: 3, Ne: 1, LvL: 0, XP: 1
Model: Kitbashed Mantic and Bolt Action elements.
Died on Day 2
Statistics: Explorer (Medical +1), From A Frontier Settlement, Travelled with Nomads (Speed +1) I: 2, Sp: 5(6), Co: 0(+1), To: 3, Ne: 2, LvL: 1, XP: 0
Model: Kitbashed Mantic and Bolt Action elements.
Died on Day 2
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