Day 28: Gone Too Deep and Too Greedily (Five Klicks)
From the Journal of Maya Ceros, Day 28.
We were in the bowels of the complex, the last layer of the Hazy Caves, when we faced them. I've never seen anything like them. I hope to all the host of Vanaheim that I never seen anything like them ever again.
The last area of the Hazy Caves was huge and bowl-like. A massive run-off canal or sewer or something where water from all the upper cavern areas would collect and run off into some unknowable darkness. We had flashlights, but the air was so thick with spores and haze that we couldn't see more than about six meters into the soup. There were bodies everywhere, bodies gripping glinting objects that might be valuable, and so we spread out, searching the area for anything useful.
And that's when they came. Horrors. Horrors unlike anything I could ever have imagined possible.
Post-Play Notes: Day 28: Settlement event: Urgent mission. Enemy: Rad Scorpions (4) did not seize. Impenetrable gloom.
I have to admit, this was the encounter I was dreading most. Rad-Scorpions are strong, armored and have a hard-hitting ability. Add Impenetrable Gloom to that (it being the only "unusual thing" left in the chart) and suddenly you can't plink these guys at range. You've gotta get right up, toe-to-toe with them. I thought for sure we were going to get massacred.
Then Polybius does what Polybius does best. He gets enough lucky rolls to one-shot all four in the same turn and absolutely carries the team yet again. It'll be interesting to see how the team does next turn when I bench him to install the Filtration Implant.