Day 30: Mecha-Men In The Mist (Five Klicks)
From the Journal of Maya Ceros, Day 30.
I'm getting a bad feeling about this place. Whatever was going on in Factory 17, it's gotten worse since the fall. Whatever it was that we faced today, I hope we never encounter anything like it again.
What could I call them? Ghosts? Hallucinations? Fatigue and bad food mixed with noxious fumes? No, they were too real for that. Greene called them the "Disassembled," and I can see where that name could come from. They're inside out and sideways in every way you can imagine. I wouldn't even have believed the stories about them were real if I hadn't seen them first hand. Even then, I sometimes have to touch the bullet hole in my armor to remind myself that what we saw, what we fought, was no hallucination.
Post-Play Notes: Campaign Turn 30 - Factory 17, 10 Disassembled (1 Officer). Settlement Event: Economic Upswing. Unusual: Toxic Spills.
Instead of doing multiple toxic spills and randomly picking one to burst, I thought it would be more harrowing and hectic to have one toxic pond that fountains every turn. I think the results were pretty satisfying.
I also actually sculpted and printed guys especially for this encounter, but I was so eager to get into the action that I decided, instead of losing a week to painting these guys, I'd just cobble together a force of baddies that fit the bill, more or less.