Beneath The City Unsleeping
I've been following Ill Gotten Games for more than four years. When I first started 3D printing with my Ender 3 in 2019, DutchMogul's designs were among the first that I found and certainly remain some of the most accessible for anyone to print regardless of what kind of printer they are using.
Some of my favorite miniatures are prints of IGG sculpts, and when I saw the initial prototype photos for the latest version of Pocket Dungeon (re-envisioned as "Pocket-Tactics: Beneath The City Unsleeping") I couldn't wait to get my hands on it. The tiles caught my attention most of all, probably because I'm such a sucker for procedurally-generated dungeon crawlers, and the addition of columnar die-roll marked rooms introduces a really exciting enemy deployment mechanic that I didn't realize was so well implemented until I actually played my first game.